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Multiplayeraicm

Web3 sept. 2003 · can someone either explain this tag to me: "MultiplayerAICM=" and how it actually works. Or translate this in "normal" english to me: "These are the coefficients applied to the amount of money the AI generates in multiplayer games. Listed by difficulty level, Brutal, Medium, Easy." _____ Please, read the signature rules of the forum. Web23 aug. 2012 · MultiplayerAICM=800,600,400 ;每分钟AI得到的额外收入。 AIVirtualPurifiers=8,6,4 ;AI的采矿自动拥有矿石精炼器的效果多少倍。 TeamDelays=200,200,200 ;建立部队间隔时间。调低AI建造速度更快。 AIHateDelays=15,15,15;AI第一次搜寻仇恨的时间。调低会更快的寻找对手 …

rulesmd.ini/rulesmd.ini.allfree at master - Github

Web9 oct. 2016 · MultiplayerAICM=400,0,0 单机游戏中AI产生钱数量的系数(困难,中等,简单),应该是每分钟 . AIVirtualPurifiers=4,2,0 从困难到简单电脑收获的红利(不包括战役) ← 我一 … Web17 ian. 2007 · MultiplayerAICM= ;Percent of addition money for AI. If you want your AI to have plenty of money, increase, but have more dogs guarding AI bases becouse if player's spy gets into an AI refinery, he gets a LOT of money. Brutal, Medium, Easy. AIVirtualPurifiers= Same as above. 1 gives 25% bonus to money. Brutal, Medium, Easy. in flanders fields quotes https://techwizrus.com

Rulesmd解释【林氏狂人吧】_百度贴吧

Web3 sept. 2003 · can someone either explain this tag to me: "MultiplayerAICM=" and how it actually works. Or translate this in "normal" english to me: "These are the coefficients … WebMultiplayerAICM= Percent of addition money for AI. If you want your AI to have plenty of money, increase, but have more dogs guarding AI bases becouse if player's spy gets … Web27 sept. 2024 · Skirmish AI Help - posted in Mental Omega 3.0-3.3 Discussion: What is the best ini config for Ai to constantly attack you but dont overproduce units to the point that they mess up thier base coz of too many units??? My Current Config.... [IQ] MaxIQLevels=5 SuperWeapons=3 Production=4 GuardArea=1 RepairSell=0 <---Ur Building Auto Repair … in flanders fields poem writer

红警尤里复仇怎么修改让电脑的初始资金许多?-ZOL问答

Category:tiberian-sun-mod/Rules.ini at master - Github

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Multiplayeraicm

VS AI for Original YR file - VS_INI mod for C&C: Yuri

Web23 iul. 2006 · now that does explain why they would build 2 of everything they doesn't actually build things at the same time, it does what i call "Fractures the AI", meaning each factory acts as its own AI. they try and build everything twice, 1 per factory, but not necacarily at the same time. also the AI cheats in how both factories operate at the same … Web22 dec. 2024 · I welcome all the fans of Command &amp; Conquer, studied the question that many on the forums asked questions about why the computer uses cheating with money, usually in the Command &amp; Conquer series Tiberian Sun, Command &amp; Conquer Twisted Insurrection (Twisted Insurrection is a fan mod), I fixed this problem in the files, the …

Multiplayeraicm

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Web23 iul. 2006 · now that does explain why they would build 2 of everything they doesn't actually build things at the same time, it does what i call "Fractures the AI", meaning … Web4 mai 2010 · MultiplayerAICM= AIVirtualPurifiers= Share this post. Link to post. Doctor Destiny 40 Doctor Destiny 40 Shipgirl; Retired Staff; 40 12,760 posts; Favourite C&amp;C: …

Web18 nov. 2013 · MultiplayerAICM=400,0,0 单机游戏中AI产生钱数量的系数(困难,中等,简单),应该是每分钟 . AIVirtualPurifiers=4,2,0 从困难到简单电脑等于拥有这么多个矿石精炼器(不包括战役) AISlaveMinerNumber=4,3,2 奴隶矿车数 . HarvestersPerRefinery=2,2,1每矿最多矿车数 . AIExtraRefineries=2,1,0额外矿车数 Web22 dec. 2024 · I welcome all the fans of Command &amp; Conquer, studied the question that many on the forums asked questions about why the computer uses cheating with money, …

Web4 mai 2010 · MultiplayerAICM= AIVirtualPurifiers= Share this post. Link to post. Doctor Destiny 40 Doctor Destiny 40 Shipgirl; Retired Staff; 40 12,760 posts; Favourite C&amp;C: Posted May 2, 2010. The AI needs that 'cheating' money to be difficult, otherwise it runs out and does nothing. Then it's just piss easy to defeat, which is no fun and has no challenge. Web1 feb. 2006 · MultiplayerAICM=400,0,0 单机游戏中AI产生钱数量的系数(困难,中等,简单),应该是每分钟 AIVirtualPurifiers=4,2,0 从困难到简单电脑收获的红利(不包括战役) AISlaveMinerNumber=4,3,2 奴隶矿车数 HarvestersPerRefinery=2,2,1每矿最多矿车数 AIExtraRefineries=2,1,0额外矿车数

WebThese tables show all INI flags applicable 1 to General. The flags are grouped by the internal classes the flags are inherited from, and then listed in the order they are read in by the game. You can re-sort the rows by column values by clicking the arrow icons in the column headings. Each flag can be clicked to visit its page for detailed ...

Web15 mai 2006 · AmerParaDropInf=E1 AmerParaDropNum=8 AllyParaDropInf=E1 AllyParaDropNum=6 SovParaDropInf=E2 SovParaDropNum=9 AlliedDisguise=E1 … in flat worms excretion is performed byWeb18 iul. 2024 · 【红警2尤里的复仇地图】新冰天雪地MOD-更平衡 【红警2尤里的复仇地图】现代战争II 【红警360】红警信标\维修素材-Ra2club in flashcard giá rẻ tphcmWebint availMoney = House->Available_Money(); // in this case that is the money that house starts with int AICM = Rules->MultiplayerAICM[House->AI_Difficulty]; int bonus = AICM … in flat slab drop are provide to resistWeb25 iul. 2016 · Hello, thanks for this mod but I have a few questions, I feel like the AI gets lots of money and I decided to nerf it, so I im learning to modify the rulesmd.ini and I found MultiplayerAICM and AIVirtualPurifiers parameters, the first one I don't know exactly how it works, is it 100 = 100% income? and the 2nd one I am guessing it's a permanent bonus … in flash photographyWebYou can individually put in the file with the game there is a rules.ini file, find the value MultiplayerAICM = 250,200,100 or similar, change it to MultiplayerAICM = … in flight assistant apk free downloadin flatablw hot tub storedWebMultiplayerAICM= Percent of addition money for AI. If you want your AI to have plenty of money, increase, but have more dogs guarding AI bases becouse if player's spy gets into an AI refinery, he gets a LOT of money. Brutal, Medium, Easy. AIVirtualPurifiers= Same as above. 1 gives 25% bonus to money. Brutal, Medium, Easy. in flight accessories